![]() ![]() I’m posting some BEFORE/AFTER screenshots below but they simply don’t do it justice. I could post my configuration but considering everyone has different eyes and different displays I highly recommend tuning it yourself if you want to try it. The BloomingHDR shader has a ton of settings. The stars actually twinkle in DCS! I never could even see them before this. The city lights are gorgeous and you can actually see the stars with it. The additional bloom in the night lighting is particularly nice. It makes the lighting work similar to the way the lighting is in MSFS 2020 where the lighting/bloom, etc auto adjusts depending on where you are looking. Now the thing I’m really excited enough about to make post here is the BloomingHDR shader that comes in the AstrayFX suite. ![]() This shader takes care of it on its default settings. ![]() I also recommend the standard deband shader as DCS has some horrible color banding. I’m using one called qUINT_sharp at the moment. I highly recommend using some sharpening shader, just go easy on it. Now one thing I noticed right away is how much a little bit of sharpening makes a huge difference in the texture clarity. ![]()
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